AI Insights · Timothy · January 2022
Top 5 Tennis Games on Unified Platform in Chile, Q4 2021
Explore the performance of the top 5 tennis games in Chile during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 tennis games in Chile showcased varying trends in downloads, revenue, and active users. Data provided by Sensor Tower reveals these key insights.
Tennis Clash:Sports Stars Game saw its weekly revenue peak at around $10.8K in early October, before experiencing a gradual decline to approximately $7.7K by the end of December. Weekly downloads fluctuated, starting from 4.5K at the end of September, reaching a high of 5.6K in late November, and eventually stabilizing around 4.8K by the year's end. The game maintained a robust user base, though weekly active users decreased from over 71K in late September to approximately 57K by the end of December.
Virtua Tennis Challenge demonstrated modest revenue figures, peaking at $57 in mid-October but generally staying below $50 for most weeks. Downloads were consistent, ranging between 192 and 273 per week, while active users slightly declined from 914 at the end of September to 690 by the end of December.
Ultimate Tennis experienced a notable spike in weekly revenue, hitting $74 in mid-October, but mostly hovered around $10-$40 for the rest of the quarter. Downloads showed a gradual increase from 144 in late September to 179 by the end of December. Active users remained fairly stable, starting at 678 and ending the period at 557.
Tennis Manager Mobile had relatively low revenue, with weekly earnings peaking at $22 in mid-October and generally staying under $20. The game saw a slight increase in weekly downloads, starting at 45 and peaking at 74 in late November and early December. Active users showed a steady rise from 201 in late September to 251 by early December, before dropping slightly to 212 by the end of the quarter.
Tennis Champs Returns had minimal revenue, never exceeding $9 per week, and downloads were sparse, with some weeks recording no new downloads. Active user data was unavailable for most of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.